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[Visual Studio] Macro

* msdn에서 Macros for Build Commands and Properties 으로 검색(http://msdn2.microsoft.com/en-us/library/c02as0cs.aspx)
 

$(RemoteMachine)
Set to the value of the Remote Machine property on the Debug property page. See Changing Project Settings for a C/C++ Debug Configuration for more information.

$(References)
A semicolon delimited list of references added to the project.

$(ConfigurationName)
The name of the current project configuration (for example, "Debug").

$(PlatformName)
The name of current project platform (for example, "Win32").

$(Inherit)
Specifies the order in which inherited properties appear in the command line composed by the project build system. By default, inherited properties appear at the end of the current property.1

$(NoInherit)
Causes any properties that would otherwise be inherited, to not be inherited. To also prevent evaluation at the sibling level, use $(StopEvaluating). The use of $(NoInherit) causes any occurrences of $(Inherit) to be ignored for the same property.1

$(StopEvaluating)
Immediately stops the evaluation of a macro in the evaluation chain. Any values that appear after $(StopEvaluating) will not appear in the evaluated value of the macro. If $(StopEvaluating) precedes $(Inherit), the inherited value at the current location in the evaluation chain will not be concatenated to the macro value. $(StopEvaluating) is a superset of the functionality of $(NoInherit).

$(ParentName)
Name of the item containing this project item. This will be the parent folder name, or project name.

$(RootNameSpace)
The namespace, if any, containing the application.

$(IntDir)
Path to the directory specified for intermediate files relative to the project directory. This resolves to the value for the Intermediate Directory property.

$(OutDir)
Path to the output file directory, relative to the project directory. This resolves to the value for the Output Directory property.

$(DevEnvDir)
The installation directory of Visual Studio .NET (defined as drive + path); includes the trailing backslash '\'.

$(InputDir)
The directory of the input file (defined as drive + path); includes the trailing backslash '\'. If the project is the input, then this macro is equivalent to $(ProjectDir).

$(InputPath)
The absolute path name of the input file (defined as drive + path + base name + file extension). If the project is the input, then this macro is equivalent to $(ProjectPath).

$(InputName)
The base name of the input file. If the project is the input, then this macro is equivalent to $(ProjectName).

$(InputFileName)
The file name of the input file (defined as base name + file extension). If the project is the input, then this macro is equivalent to $(ProjectFileName).

$(InputExt)
The file extension of the input file. It includes the '.' before the file extension. If the project is the input, then this macro is equivalent to $(ProjectExt).

$(ProjectDir)
The directory of the project (defined as drive + path); includes the trailing backslash '\'.

$(ProjectPath)
The absolute path name of the project (defined as drive + path + base name + file extension).

$(ProjectName)
The base name of the project.

$(ProjectFileName)
The file name of the project (defined as base name + file extension).

$(ProjectExt)
The file extension of the project. It includes the '.' before the file extension.

$(SolutionDir)
The directory of the solution (defined as drive + path); includes the trailing backslash '\'.

$(SolutionPath)
The absolute path name of the solution (defined as drive + path + base name + file extension).

$(SolutionName)
The base name of the solution.

$(SolutionFileName)
The file name of the solution (defined as base name + file extension).

$(SolutionExt)
The file extension of the solution. It includes the '.' before the file extension.

$(TargetDir)
The directory of the primary output file for the build (defined as drive + path); includes the trailing backslash '\'.

$(TargetPath)
The absolute path name of the primary output file for the build (defined as drive + path + base name + file extension).

$(TargetName)
The base name of the primary output file for the build.

$(TargetFileName)
The file name of the primary output file for the build (defined as base name + file extension).

$(TargetExt)
The file extension of the primary output file for the build. It includes the '.' before the file extension.

$(VSInstallDir)
The directory into which you installed Visual Studio .NET.

$(VCInstallDir)
The directory into which you installed Visual C++ .NET.

$(FrameworkDir)
The directory into which the .NET Framework was installed.

$(FrameworkVersion)
The version of the .NET Framework used by Visual Studio. Combined with $(FrameworkDir), the full path to the version of the .NET Framework use by Visual Studio.

$(FrameworkSDKDir)
The directory into which you installed the .NET Framework. The .NET Framework could have been installed as part of Visual Studio .NET or separately.

$(WebDeployPath)
The relative path from the web deployment root to where the project outputs belong. Returns the same value as RelativePath.

$(WebDeployRoot)
The absolute path to the location of <localhost>. For example, c:\inetpub\wwwroot.

$(SafeParentName)
The name of the immediate parent in valid name format. For example, a form is the parent of a .resx file.

$(SafeInputName)
The name of the file as a valid class name, minus file extension.

$(SafeRootNamespace)
The namespace name in which the project wizards will add code. This namespace name will only contain characters that would be permitted in a valid C++ identifier.

$(FxCopDir)
The path to the fxcop.cmd file. The fxcop.cmd file is not installed with all Visual C++ editions.